June 12th - June 15th
June 19th - June 22nd
June 26th - June 29th
July 10th - July 13th
July 17th - July 20th
|3D Modeling and Printing||✔||✔||✔||✔|
|The Chemistry of Cooking||✔||✔|
|Video Game Design||✔||✔||✔||✔|
|3D Modeling and Printing||✔||✔||✔|
|Aquaponics and Sustainable Innovation||✔||✔|
|Experiments - Gateway to Knowledge||✔||✔||✔||✔||✔||✔|
|Roller Coaster Science||✔||✔||✔||✔|
|The Science of Human Movement||✔||✔||✔|
Students in the 3D printing session will learn how to transform their ideas into digital models using Autodesk design and engineering software. They will also create a physical model that they can take home using a MakerBot 3D printer. This session is ideal for students interested in creating their own robotics parts, personalized items or figurines.
In this camp session students will learn how to bring computer graphics 3D characters to life. Using techniques employed by animators in major studios students will discover the fundamental principles of animation and how to apply them in their own creative work. With the guidance of the instructor, students will be able to take home their animations at the end of the week to share with friends and family.
Students in our Middle School Arduino session will learn basic programming and control skills to create a music box and a light show. Students in our High School Arduino session will learn basic programming and control skills to create an alarm system for door, a music box, a temperature controller for fan, and a pressure sensor glove.
Biotechnology is the manipulation of living things, or their parts, to benefit society. This session will focus on skills and technologies utilized in the biotech industry. All activities will be hands on with practical applications.
C++ is a high level, object-oriented, computer programming language. Students taking this course will gain familiarity with C++ and its usefulness in decomposing larger problems into smaller, simpler ones as they work toward a final project, the Game of Life. Topics covered in this course include console interaction, stream input/output, external libraries, classes and data types.
Have you ever dreamed of donning a lab coat and running your own investigations? With experiments, you can. Experiments are a fundamental tool in learning. For centuries scientists have searched for the answer to the question "What if ….?" This course will explore different types of experimental design through hands-on testing. Throughout the week, students will design, implement, and adapt experiments from various fields. Through active participation, students will use all their senses to investigate cause and effect including several outdoor experiments. Students will walk away with a clear understanding of experimental design and be ready to create and implement experiments of their own.
Please contact the program administrator regarding any food or outdoor allergies in advance.
This 4-day camp will engage the students in documenting a crime scene that involves physical evidence in the form of DNA, blood spatter, trace evidence, firearms, skeletal remains, and fingerprints. Students will process these forms of evidence in the laboratory and present their findings in the form of a mock trial to determine the guilt or innocence of the suspect.
This exciting new class features applied STEM and hands on learning to explore sustainable solutions to feed our growing population. Students will explore creative ideas for increasing access to healthy affordable food with concepts such as sustainable agriculture, aquaponics, urban gardens, and other alternative food systems. Participants will also have the opportunity to design their own mini grow tower that they will be able to take home.
This course will cover the fundamentals of programming and Java as well as some general topics in computer science. The course will include introductory programming material (variables, logic, etc) as well as object-oriented programming. Students will choose among final projects with real-world examples that will enhance their troubleshooting skills.
Nano Camp for High School students explores behavior at the molecular scale through short lectures and videos with chalk talks (quantum computing, nanomedicine, solar energy, fuel cells, organic dyes and pigments), hands on demonstrations, short experiments (nano gold, lithography, Maya Blue), activities (optical, electron, and atomic force microscopes), and interactive games (Meandering Molecules). Nano Camp for Middle School students is for motivated, mature, and inquisitive middle school students. Students use optical, electron, and atomic force microscopes, conduct experiments to explore how properties derive from various types and structures of materials, and choose from a variety of activities and decide how deeply to pursue each. We are looking for a small group of relentlessly curious students.
Product design is the process of visualizing and evaluating ideas before turning them into consumer goods of all types from smart phones to skateboards to sneakers. This course introduces some of the principles of product design in a collaborative and fun studio setting. Students will learn techniques in design visualization (there will be sketching by hand with graphite, ink and markers), and students will also learn about investigative problem-solving, the usefulness of design models, taking the design from brainstorm to concept to prototype, and understanding the product design specifications. The course/class/workshop also looks at case studies in design and innovation. It will be of great interest to students who would like to learn more about design as a creative and collaborative process!
Python is a widely-used general purpose programming language popular for its clear syntax and readability. This course will cover programming topics as well as general computer science concepts, including data input and object oriented programming and, if time permits, data visualization libraries.
What do riders at an amusement park feel and where are they when they feel it? Why? Learn the science behind the experiences you have when riding roller coasters and other attractions at a theme park. Build a model roller coaster using the principles learned at camp this week and sharpen up on your science.
Acid and bases, enzymes and proteins, crystals and gels. Chemical reactions take place everyday in your kitchen. Learn about the science of cooking as we experiment with cookies, root beer, and more in this ultimate "play with your food" session. (Please contact the program administrator regarding any food-related allergies in advance.)
In this summer camp, we will explore the sciences behind human movement - how gravity and Newton's Law of Motion define the physics of our movements; and how skeleton structure and muscle work together to provide us with functional movements. We will hands-on construct life size human skeletons from model bones, and analyze how the human skeleton structure can support human movement. We will introduce a few muscle groups that perform basic flexion and extension across some joints. We will also examine all joint movements, and learn a few related anatomical terminologies. Above all, we will have fun moving, sensing and embody our bodies through Yoga, Dance or Joggling.
In this class, students will learn the fundamentals of modern video game design, and will apply them in the creation of their own 2D game. The course will teach concepts such as game prototyping, game testing, art creation, and level design. At the end of the course, they will be able to bring these games home to share with friends and family.
This class will explore innoative techniques in Virtual Reality. Students will learn in a hands-on fashion how to create their own
virtual reality experiences for the Oculus family using the Unity 3D game engine. Basic concepts of programmming, game engines, and
interaction design will be explored over the course of the week.
Students must have taken Videogame Design at the Foothill STEM Summer Camp.
Maximum of 10 students per session.